Tuesday, 5 June 2012

Aspects of sound for our game

Aspects of sound for our game

Atmosphere
  • Adventure themed, fast paced 8-bit retro BGM
  • Cave echo
  • Cave water dripping
  • Falling rocks
  • Water
  • Wind
Reactive sounds
  • Swords
  • Arrows flying thought the air
  • Hitting an enemy
  • Hitting different enemies
  • Walking through different terrains
Assigning emotion to an event
  • Health pickups
  • Boss room
  • Level up
  • Death
  • Respawn
  • New item
Appeal to a certain market
  • We like 8-bit retro sounds
Providing rhythm for gameplay
  • Fast paced BGM

No comments:

Post a Comment